We are a video game developer founded in San Jose, California, and now located in the medieval city of Rothenburg, Germany.
It is our mission to create immersive games that will be played and remembered for many years to come.
Martin Menzel Design and Programming Website, Campaigns, Producer |
Jennifer Menzel Technical and Administrative Assistance |
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Kip Ayers Illustration Art |
Dmitriy Totot Environmental Art |
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Contributors
Regev Gamliel, Stephen Ramnarine – Character Animations
Rimosound (Hannah Obura) – Original Soundtrack
Kevin Manthei – Additional Music
Krless (J. Vondráček, P. Marek, M. Hrbek, J. Klíma) – Medieval Music
Emil Goska, Ogi Schneider – Environmental Art
Pedro Dutra, Julien Roy – Minigame Rapid Prototyping, Shaders
Michael Johnson – Cutscene Animations
Alan Adelberg, Ryan Menzel – Voice Art